Originally posted by CR 716.1:
When playing a game, players typically make use of mutually understood shortcuts rather than explicitly identifying each game choice (either taking an action or passing priority) a player makes.
CR 716.1a
The rules for taking shortcuts are largely unformalized. As long as each player in the game understands the intent of each other player, any shortcut system they use is acceptable.
CR 716.2(Emphasis mine)
At any point in the game, the player with priority may suggest a shortcut by describing a sequence of game choices, for all players, that may be legally taken based on the current game state and the predictable results of the sequence of choices. (…)
CR 716.2b
Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that’s different than what’s been proposed. (The player doesn’t need to specify at this time what the new choice will be.) This place becomes the new ending point of the proposed sequence.
Edited Jasper König (April 21, 2015 11:26:09 PM)
Originally posted by Justin Turner:
There is no alternative shortcut being proposed. NAP is just telling AP that their shortcut kills them. The intent is clear to both players, AP intended to make a billion pestermites. The string of actions that AP is proposing can be legally taken and is understood by both players. AP just wasn't aware there would be some triggers, and that's unfortunate for AP. The section about the shortcut needing to be understood by both players is to protect the opponent of a proposed shortcut. If NAP, for instance, didn't understand how AP was going to make a billion pestermites, the shortcut would not be allowed and AP would have to demonstrate the loop before proposing the shortcut again. That section is not to prevent the proposer of a shortcut from making a bad choice. NAP is not shortening it by naming a game choice, there is no choice here, the triggers are resolving and AP is dead. GG rip in peace
The intent is clear to both players, AP intended to make a billion pestermites. The string of actions that AP is proposing can be legally taken and is understood by both players. AP just wasn't aware there would be some triggers, and that's unfortunate for AP.
The section about the shortcut needing to be understood by both players is to protect the opponent of a proposed shortcut. If NAP, for instance, didn't understand how AP was going to make a billion pestermites, the shortcut would not be allowed and AP would have to demonstrate the loop before proposing the shortcut again. That section is not to prevent the proposer of a shortcut from making a bad choice.
NAP is not shortening it by naming a game choice, there is no choice here, the triggers are resolving and AP is dead.
Most tournament shortcuts involve skipping one or more priority passes to the mutual understanding of all players; if a player wishes to demonstrate or use a new tournament shortcut entailing any number of priority passes, he or she must be clear where the game state will end up as part of the request.
A player may interrupt a tournament shortcut by explaining how he or she is deviating from it or at which point in the middle he or she wishes to take an action
Originally posted by Steve Guillerm:I think there is a difference in this scenario: When the elf player shows this loop the first time he also has to draw a card (otherwise we have an infraction here)
"do this loop 10000 times" would result in drawing 10000 cards.
Originally posted by Steve Guillerm:
Saying “yes” to a “may” ability is not considered performing an action.
Originally posted by Steve Guillerm:
“Asha is dead” is consistent with previous rulings of this nature.
Old Extended Elves used to be able to make “infinite” mana by looping casts of Elves and Heritage Druid activations along with Cloudstone Curio. If Glimpse of Nature had been cast, well, “do this loop 10000 times” would result in drawing 10000 cards. Even though the creatures can't be cast at instant speed (theoretically leaving the Glimpse triggers on the stack), it was ruled that the proposed shortcut was legal and accepted, and AP would be held to performing those actions and thus losing the game.
The key is that Nymeria is not performing any actions that would interrupt Asha. The triggers do happen, but Nymeria isn't actually performing an action. Saying “yes” to a “may” ability is not considered performing an action.
Edited Michael Shiver (April 22, 2015 11:03:16 AM)