Originally posted by Marc Shotter:Brian SchenckOriginally posted by Marc Shotter:
That's a bit of a strawman, as it is clearly understand that AP can only make a choice for herself. That AP does/doesn't make the choice for herself does not imply anything about AP being able to make a choice for NAP; those are two distinct things. I think that's clear from reading CR 716.2b and CR 716.2c.
I'd agree it's a strawman, but the whole point of a shortcut is that you are suggesting a series of choice for both players (from 716.2a - “…describing a sequence of game choices, for all players…”). If I were to suggest the decking shortcut, which is fine, my opponent would call that shortcut to an end early after x iterations by saying ‘at this point (after a umber of draws) it differs from your suggested shortcut - I choose not to draw’.
Edited Brian Schenck (April 24, 2015 10:11:28 AM)
Originally posted by Arman Gabbasov:
NAP could forget their trigger the first time or try and be cunning
IPG
Players are expected to remember their own triggered abilities; intentionally ignoring one may be Unsporting Conduct — Cheating
Edited Darcy Alemany (April 26, 2015 03:36:19 AM)
Originally posted by Adam Zakreski:Please, refrain from doing that.
With that being said, anyone who knows me knows I would gleefully sit here all day and debate both sides of this argument.
Originally posted by Darcy Alemany:
Telling a player that they got burned because they tried to make the game experience better for both themselves and their opponent, and that they wouldn't have gotten burned if they didn't try, is just horrible customer service.
Originally posted by Steve Guillerm:
We let players make strategic mistakes all the time, and we hold them to their declared plays so long as the play was legal.
Edited Jasper König (April 29, 2015 09:22:28 AM)
Originally posted by Scott Marshall:
Are we so certain that Asha isn't proposing a loop of “make a copy, use its trigger to untap the original, hope you forget your trigger, and then repeat X times”? And then, when N makes it clear that he won't forget the trigger, that loop is rejected, to be replaced by “OK, I'll make one.”
I've stayed fairly silent throughout this, as there's just too many variables - it truly is a “you had to be there” scenario - but I suspect people are overlooking the possibility that Asha isn't as bad as you think…
d:^D
Originally posted by Scott Marshall:Arman Gabbasov
NAP could forget their trigger the first time or try and be cunningIPGd:^D
Players are expected to remember their own triggered abilities; intentionally ignoring one may be Unsporting Conduct — Cheating
Suture Priest
you may have that player lose 1 life.
716.2a At any point in the game, the player with priority may suggest a shortcut by describing a sequence of game choices, for all players, that may be legally taken based on the current game state and the predictable results of the sequence of choices…..
716.2b Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that’s different than what’s been proposed.
IPG 2.1. Game Play Error — Missed Trigger:
Triggered abilities are assumed to be remembered until otherwise indicated, and the impact on the game state may not be immediately apparent.
Originally posted by Scott Marshall:I think that is not exactly what i assume to be happening. I'd read it as “make a copy, use its trigger to untap the original,
Are we so certain that Asha isn't proposing a loop of “make a copy, use its trigger to untap the original, hope you forget your trigger, and then repeat X times”? And then, when N makes it clear that he won't forget the trigger, that loop is rejected, to be replaced by “OK, I'll make one.”