If an opponent requires information about the precise timing of a triggered ability or needs details about a game object that may be affected by a resolved triggered ability, that player may need to acknowledge that ability’s existence before its controller does.
Originally posted by Gareth Pye:
A attacks with 2/1 exalted, saying nothing except “swing”
N has a 2/2 and a 1/4. Clearly blocking with the 2/2 isn't a bad deal if A has remembered exalted and blocking with the 1/4 is better if they have forgotten. .How is N expected to figure out his optimal play?
Originally posted by Gareth Pye:
If he asks something like “How much damage will that deal?”, N can just respond with “future info, figure it out your self”.
Originally posted by Gareth Pye:
Asking about the P/T of the creature doesn't help as N can just answer about what it is before exalted as exalted hasn't resolved yet.
Originally posted by Gareth Pye:
How does N get a chance to respond to Exalted without reminding A that exalted exists?
Petr Hudecek
If I/opponent remember during my next upkeep, I will lose 2 life at that point, right? (unless my opponent does not want me to lose life)
Originally posted by Scott Marshall:This doesn't feel very good to me, because it has the same feel-bad issues with having to remind your opponent to kill you. Except this time, it's having your opponent not telling you how he's killed you until you're already dead. I really don't think that's a better alternative.Darcy AlemanyYep.
but is it fair to extend this same level of responsibility to a player's opponents
Originally posted by Eric Shukan:
Hmm. Toby, what about these two situations?
Would (blocking with a single creature after Pyroheart Wolf attacks and no trigger indication is made) be Fraud?
Would (casting Dimir Charm after blockers on a lone attacking Grizzly Bear with Exalted) be Fraud?
They seem like exactly the same kind of thing to me. Holding the nontrigger player to “assume the trigger resolved until it is shown to have been missed” as a standard for Fraud seems tricky. If latter is Fraud, I don't see how the former can fail to be. They both involve actions which would DEFINITELY be illegal under the assumption that the trigger has resolved.
Darcy Alemany
This doesn't feel very good to me, because it has the same feel-bad issues with having to remind your opponent to kill you. Except this time, it's having your opponent not telling you how he's killed you until you're already dead. I really don't think that's a better alternative.
Edited Toby Elliott (Feb. 6, 2013 02:13:19 PM)
I agree that they are the same, but I disagree that they are Fraud. While we will rule by default that the trigger is remembered, there's a chance it is not, and it's acceptable for an opponent to try something that might or might not be legal. The alternative creates a bunch of logical conundrums - it's not legal to Dimir Charm it, but I don't have to put my blocker in the graveyard?I guess that answers my questions. It might come up more then you might think at first glance, though. The situation where one player is doing most of the communication happens reasonably often IMO. In that scenario, there's a similar incentive for a player to treat the trigger as though it didn't happened. (“I block your knight of infamy with my 3/3. Your knight dies?” “Don't forget that your 3/3 dies as well.” “Too bad, I'd hoped you'd forget the trigger.”)
Originally posted by Darcy Alemany:Scott MarshallThis doesn't feel very good to me, because it has the same feel-bad issues with having to remind your opponent to kill you. Except this time, it's having your opponent not telling you how he's killed you until you're already dead. I really don't think that's a better alternative.Originally posted by Darcy Alemany:Yep.
but is it fair to extend this same level of responsibility to a player's opponents
Originally posted by Carsten Haese:Sure, I'll acknowledge that. I still can't help but feel like the rules handle “your triggers” and “your opponent's triggers” in an uneven and kind of unfair way. If you forget your own trigger, it has no impact in your game play decisions because you still know and understand the nature the game state. There is no situation where the game state will not be what you expect it to be as a result of you forgetting your own trigger. However, every time you forget an opponent's relevant trigger, the gane state will change without any acknowledgment or change to the visual representation of the game state. You are then expected to make game decisions based on an invalid perspective of the game state, a position which will never be enjoyed by someone missing their own triggers. Our philosophy of missed triggers acknowledges that triggers are easy to forget, and that players should be most responsible for how their own cards work. If thats the case, why are we comfortable with a policy that places more disadvantage on a trigger's opponent rather than a trigger's controller given that someone forgets it?Darcy AlemanyScott MarshallThis doesn't feel very good to me, because it has the same feel-bad issues with having to remind your opponent to kill you. Except this time, it's having your opponent not telling you how he's killed you until you're already dead. I really don't think that's a better alternative.Darcy AlemanyYep.
but is it fair to extend this same level of responsibility to a player's opponents
While players are no longer required to point out their opponent's triggers, being aware of those triggers and making strategic decisions based upon them is still a skill that's being tested in a Magic tournament. The feel-bad moment here is a manifestation of failing that skill test.
Edited Darcy Alemany (Feb. 6, 2013 10:44:55 PM)
Originally posted by Darcy Alemany:
Sure, I'll acknowledge that. I still can't help but feel like the rules handle “your triggers” and “your opponent's triggers” in an uneven and kind of unfair way. If you forget your own trigger, it has no impact in your game play decisions because you still know and understand the nature the game state.
Originally posted by Darcy Alemany:
If thats the case, why are we comfortable with a policy that places more disadvantage on a trigger's opponent rather than a trigger's controller given that someone forgets it?
Originally posted by Kim Warren:Gareth Pye
How does N get a chance to respond to Exalted without reminding A that exalted exists?
Well, if he just casts the Shock in declare attackers, it is assumed to be in response to the trigger anyway (if nothing has been said to make it otherwise). But, in general, as others have said - he may have to remind his opponent that a trigger exists if he wants to interact with that trigger, and that is fine.
Edited Matt Sauers (Feb. 7, 2013 02:11:13 PM)
Triggered abilities that do nothing except create one or more copies of a spell or ability (such as storm or cipher) automatically resolve, but awareness of the resulting objects must be demonstrated using the same requirements as described above (even though the objects may not be triggered abilities).