Edited Steffen Baumgart (Feb. 19, 2017 09:40:33 AM)
Originally posted by Scott Marshall:Thanks Scott for that input. For me, the key difference for me is that in this scenario, they don't seem both satisfied by the game state. There was a decision to make, and it wasn't made, and now players ask us what they should do about it. There is no default (like the Scry shortcut) to cover that situation, so I'm not comfortable with applying the same solution.
This is very similar to a previous discussion, which was (finally!) answered in the most recent Magic Judge Monthly. While this scenario is slightly different, it's close enough that my previous answer still works.
Originally posted by Ievgen Starodiedov:
So what should I do as a judge in this situation? I'm strongly agree with Emilien that players are not satisfied with game state as they're asking for help.
I don't really understand what should I do with situation like this on Competitive REL since I've just become L1 Judge.
Edited Steffen Baumgart (Feb. 21, 2017 10:59:30 PM)
Originally posted by Steffen Baumgart:Originally posted by Ievgen Starodiedov:
So what should I do as a judge in this situation? I'm strongly agree with Emilien that players are not satisfied with game state as they're asking for help.
I don't really understand what should I do with situation like this on Competitive REL since I've just become L1 Judge.
The way I see it, there are 3 possible rulings you could make here:In the end, it's up to you and what you think would fit the actual situation the best.
- Nathan didn't adjust his Energy counter while resolving Harnessed Lightning, so we're going to assume that he spent all 3 Energy he would've gained to deal 3 damage to the indestructible 3/1 attacker. No infraction, no penalty, no fix. Scott seems to be in favor of this.
- Nathan committed a GRV by not adjusting his Energy counter (and not announcing any damage). You give him a Warning and roll back the game state to the point where Harnessed Lightning is resolving and let Nathan resolve it correctly. (he'll most likely gain 3 Energy and not deal any damage)
- Nathan committed a GRV by not adjusting his Energy counter. Backing up would cause too much disruption, so you only give him a Warning and leave the game state as it is. (no Energy is gained)
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