Edited Joe Klopchic (Sept. 13, 2017 12:23:19 PM)
Originally posted by IPG 2.5:
If a player forgot to draw cards, discard cards, or return cards from their hand to another
zone, that player does so.
Originally posted by IPG 2.1:
A triggered ability that causes a change in the visible game state (including life totals) or requires a choice upon resolution: The controller must take the appropriate physical action or acknowledge the specific trigger before taking any game actions (such as casting a sorcery spell or explicitly taking an action in the next step or phase) that can be taken only after the triggered ability should have resolved.
Originally posted by Annoted IPG 2.1:
As it turns out, this is by far the most common type of triggered ability in the game. Most triggered abilities involve obvious visible actions such as drawing cards, moving objects from zone to zone, or modifying the state of permanents.
Edited Jaurès Chabalier (Sept. 13, 2017 01:47:05 PM)
Originally posted by IPG 2.1:
A triggered ability triggers, but the player controlling the ability doesn’t demonstrate awareness of the trigger’s existence the first time that it would affect the game in a visible fashion.
Edited Bernie Hoelschen (Sept. 14, 2017 08:32:33 AM)
The controller must take the appropriate physical action or acknowledge the specific trigger before taking any game actions (such as casting a sorcery spell or explicitly taking an action in the next step or phase) that can be taken only after the triggered ability should have resolved.
Replies have been disabled because this topic is closed.