On Mon, Jun 17, 2013 at 10:08 AM, Joshua Feingold <
forum-4642-e870@apps.magicjudges.org> wrote:
> I don't see any slippery slopes or favoritism here. I would offer the full
> hand reveal option away from the table. I would explain the upgrade
> condition and how it fit (or did not fit) to both players just as I did in
> this post regardless of whether the option to reveal was taken. I really
> don't think either player would be confused or upset by this ruling.
Allowing players to choose both the penalty they should receive and the
remedy for their error–whether at the table or away from it–seems a very
bad idea to me.
Just to scratch the surface, this is incredibly difficult to turn into a
clear, formal, and repeatable policy. For example, consider the recent
gyrations we just went through for missed triggers. I think we all know
missed triggers are a pretty special case in that we allow the opponent to
decide whether to stack an ability (opening strategic options and
flexibility for game state decisions) – but we NEVER allow the players to
choose a penalty. I think this is a very important separation.
–David
–
Ab ovo usque ad mala. – Horace