Details of current game actions and past game actions that still affect the game state.I would consider the information how many exalted triggers have resolved already as free information.
Originally posted by Mark Brown:They may not choose to answer the question, because of the fact that it is free information. Moreover, the missed trigger policy very clearly has the philosophy that an opponent does not have the right to benefit from the player's missed trigger. On occasion, they will have to risk making the player aware of the trigger in order to get a concrete understanding of the game state.
As with any strategic decision, a player can assume whatever they want when making their decisions and ask questions to gather information. Now based on past turn, there is a chance that they'll forget 1 of the exalted triggers, so I'm safe to block, am I willing to risk losing the game over that if I have no other way of preventing the damage if none of the triggers are forgotten?
If I ask so how many exalted triggers, am I risking them realising there are more exalted triggers than they remembered last turn? They also may choose not to answer that question.
So it really comes down to how confident am I that my opponent will miss one exalted trigger and whether I'm willing to take that risk, or assume that all the triggers will resolve. Welcome to competitive Magic.
I don't really see a problem with this scenario, neither do I think I would DQ a player for badly trying to determine how many exalted triggers have resolved (if any). I really do not believe that the player is intentionally trying to misrepresent derived information.
Originally posted by Martin Koehler:
Free information consists of this (and more):
Details of current game actions and past game actions that still affect the game state.
Edited Philip Ockelmann (June 18, 2013 03:31:51 AM)
Edited Philip Ockelmann (June 18, 2013 03:40:34 AM)
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