Edited Joshua Feingold (June 18, 2013 12:09:54 AM)
Originally posted by Scott Marshall:
I'll admit, I'm more than just a bit surprised that this is getting so much traction. I understand not enjoying the side effects of applying the correct infraction and penalty - that Hall of Fame player I mentioned is one of the nicest, most upstanding and sporting people I've encountered in all my years as a Judge. Having him lose a game he was about to win is not a happy moment - but it's still the right decision, and the correct ruling.
Go back and re-read Jeremie's post: he makes a critical point about the importance of consistency.
Edited Alexis Hunt (June 17, 2013 11:57:20 PM)
Originally posted by Joshua Feingold:
Shawn, I don't think that we, as the judge, can reveal this information. However, the player can reveal even more information than is strictly required, which I believe bypasses the “opponent cannot verify the legality clause” which trips us over into special upgrade territory. I'm not looking to re-downgrade an upgrade. I'm looking to avoid the initial need for an upgrade altogether by making the legality verifiable.
Edited Jeremie Granat (June 18, 2013 12:42:27 AM)
Originally posted by John Temple:William Anderson
From a practical perspective:
If the player who committed the error simply went “oops! Look at my hand- it's all creatures,” and the opponent was cool with that then we never would have received a call in the first place.
At the point where we arrive at the table for a judge call, it is time to go by policy.
This is by far the best post I have seen on this. Players have a tendency to just fix things in the way that makes sense but if they get a Judge involved well policy needs to dictate our actions!
Edited Topher Hickman (June 18, 2013 05:15:35 AM)