A few weeks ago I gave a ruling. A few L3s at the event told me I was wrong, but even after all this time, it still doesn't sit right with me. I'm looking for some deeper policy insight here, especially from HL judges. So, here's the situation:
A player in a standard event lists “Underworld Dreams” in his deck. I gave a game gloss per IPG 3.9, Definition of D/DLP
A player commits one or more of the following errors involving their deck:
• The deck and/or decklist contain one or more cards that are illegal for the format.
• The contents of the presented deck and sideboard do not match the decklist registered.
Underworld Dreams is a card. It was last printed in M10, so not legal in Standard and it isn't in the actual deck. To me, at the time, this seemed pretty unambiguously like a Game Loss. But here's where the monkey wrench comes into it…
Under the philosophy section, we have this:
Decklists are used to ensure that decks are not altered in the course of a tournament.
Ambiguous or unclear names on a decklist may allow a player to manipulate the contents of his or her deck up until the point at which they are discovered. Use of a truncated name that is not unique may be downgraded to a Warning at the Head Judge’s discretion if he or she believes that the intended card is obvious and the potential for abuse minimal. When determining if a name is ambiguous, judges may take into account the format being played.
Several L3s told me that because there is only one card in Standard with either “Underworld” or “Dreams” in its name, (
Underworld Connections, which was actually in the player's deck) we should invoke this clause from Philosophy and not give any infraction at all because there is no potential for deck manipulation due to ambiguity.
I'm just not sure I completely follow this interpretation of philosophy, even given all this intervening time to mull it over. Underworld Dreams isn't an ambiguous or unclear name. It's just the name of a card that isn't in the deck and isn't legal in Standard.
We can say “there's only one other name it could be,” but that assumes that players are only capable of a single type of error when writing a decklist. Underworld Dreams, for example, is a rare Enchantment that costs BBB and has a single triggered ability and that ability is related to drawing cards and losing life. This relatively specific description also applies to (Standard legal)
Dark Prophecy. (We happened to be in the first week of a new Standard, so we can't even theoretically argue “nobody actually plays that card.”) If I do a deck check, am I going to do nothing for Underworld Connections but Game Loss for Dark Prophecy because the name of the former is similar, but it's just every other attribute of the latter that's similar? Those seem like identical mistakes in my book, so this really doesn't compute for me.
Would we do the same thing if a player wrote “Prowess of the Fair” and meant “Lightning Prowess?” How about “Leechridden Swamp” vs just “Swamp?” When someone submits a decklist, don't we expect it to contain the names of cards they are playing, not the names of cards that happen to uniquely overlap in the format with names of cards they are playing?
Please help me understand this better. Thanks!
(Note: We do allow names within a certain fudge factor. If the player writes “Underworld Concoctions” or something, I'm definitely not giving that penalty for the exact reason that there is no ambiguity in card identity. My issue is with this case of it being another card that just so happens to uniquely overlap in the format.)