Edited Sam McKoy (Sept. 18, 2013 09:04:40 AM)
Edited Cris Plyler (Sept. 18, 2013 09:18:24 AM)
2.5. Game Play Error — Game Rule Violation
It is tempting to try and “fix” these errors, but it is important that they be handled consistently, regardless of their impact on the game.
(…)
If not caught within a reasonable time frame, or backing up is impossible or sufficiently complex that it could affect the course of the game, the judge should leave the game state as it is after applying state-based actions and not attempt any form of partial ‘fix’ – either reverse all actions or none
Edited Toby Hazes (Sept. 18, 2013 11:40:33 AM)
Originally posted by Toby Hazes:Neither. With some reading after the fact, I came to the correct solution, but it felt wrong. On the other hand, the fix provided by the other judge didn't mesh with what I understood from the IPG.
Do you feel the situation is exceptional enough to deviate from the standard fix, or do you simply disagree with the IPG's philosophy?
Edited Sam McKoy (Sept. 18, 2013 10:53:50 AM)
Originally posted by Mark Brown:
Toby is correct, the choice is to reverse all actions or none except when -
- If a player made an illegal choice or failed to make a required choice for a permanent on the battlefield, that player makes a legal choice.
- If a player forgot to draw cards, discard cards, or return cards from their hand to another zone, that player does so.
- If an object changing zones is put into the wrong zone, the identity of the object was known to all players, and it is within a turn of the error, put the object in the correct zone.
Searching for the wrong (or illegal) land is not an illegal choice.
Casting a spell with the wrong mana is none of these.
Replies have been disabled because this topic is closed.