Originally posted by Lyle Waldman:
I was under the impression that the trigger rules worked such that it doesn't matter what the reason is, as long as there is no indication that the trigger was missed by game actions (e.g. casting a Sorcery for an upkeep trigger), that the game could be rewound and the trigger put on the stack. Either this was a bad call by the judge, or I've been misinformed. Can someone clarify this for me? Thanks.
IPG
Definition
A triggered ability triggers, but the player controlling the ability doesn’t demonstrate awareness of the trigger’s
existence the first time that it would affect the game in a visible fashion.
Edited Carsten Haese (Sept. 29, 2013 12:27:23 PM)
Originally posted by Jason Wong:
Carsten,
Going by your reasoning, if you rule that the trigger hasn't been “Missed”, then we're still in the player's draw step. The triggered ability is still on the stack, and the player has tapped some lands. How do you feel about the fact that this would cause the player to “lose” a bunch of mana for his turn?
Originally posted by Philip Böhm:
The idea to determine whether a trigger was missed or not is to find out if the player actually forgot it (then it's missed) or didn't forget it (then it's not considered missed).
Edited Toby Hazes (Sept. 30, 2013 10:06:37 AM)
Edited Lyle Waldman (Sept. 30, 2013 11:02:54 PM)
Originally posted by Lyle Waldman:
That said, I had no activated abilities on my board or cards in my hand which I could cast at instant speed. My opponent did not know this, but the judge could have seen my hand in making the ruling and thought “if he's tapping mana he must have changed phases”, which is also not a legit ruling AFAIK.
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