Originally posted by Piotr Łopaciuk:Chris NowakI can't find anything illegal in destruction of the Minotaur with Hero's Downfall. Downfall resolved properly. Both Minotaur and Downfall were put in correct zones. Satyr is put into the graveyard clearly by N's train of thought, which led him to believe that a Bestow spell is countered on resolution because of its targets becoming illegal. It's all controlled by one player.
This looks like it fits the situation where the effect is controlled by one player (destruction), but the action is taken by the other (graveyard), and we should be issuing GRV warnings to both players.
Originally posted by Oren Firestein:
Some of the posters on this thread are treating the Boon Satyr as having been placed into the wrong zone, and using the partial-fix exception to put it onto the battlefield. But the original error isn't that Boon Satyr is being put into the wrong zone - it is that the Boon Satyr is being treated as having been countered when it has not.
Edited Toby Hazes (Oct. 24, 2013 10:50:35 PM)
Originally posted by Toby Hazes:
Destroyed, exiled, resolved, countered… these are all just verbs that indicate moving from one zone to another.
Why would this one be different?
Originally posted by Toby Hazes:Oren Firestein
Some of the posters on this thread are treating the Boon Satyr as having been placed into the wrong zone, and using the partial-fix exception to put it onto the battlefield. But the original error isn't that Boon Satyr is being put into the wrong zone - it is that the Boon Satyr is being treated as having been countered when it has not.
But in the same way you can say that a creature put into a graveyard after Path to Exile is being treated as having been destroyed when it has not (it was exiled).
Destroyed, exiled, resolved, countered… these are all just verbs that indicate moving from one zone to another.
Why would this one be different?
Originally posted by Oren Firestein:
In this case, it is the difference between Boon Satyr's being countered and its resolving successfully. That is a much more dramatic change to the game state, so the partial fix is less appropriate.
Edited Brian Schenck (Oct. 25, 2013 05:33:08 AM)
Originally posted by Oren Firestein:
In this case, it is the difference between Boon Satyr's being countered and its resolving successfully. That is a much more dramatic change to the game state, so the partial fix is less appropriate. I understand that countering a spell does cause a zone change, as does resolving that spell, but I don't think that choosing the wrong action (when each action causes a zone change) is the same as using the wrong zone for the correct action.
Originally posted by Nathanaël François:
Another example (used last week, no less) was that of a creature being sent back to hand instead of to the top of the library, which is a pretty big deal, and yet receives the same partial fix. Another example of a dramatic partial fix is the forgotten Obzedat trigger…
Edited Alex Zhed (Oct. 25, 2013 10:00:10 AM)
Originally posted by Chris Nowak:
I find this logic pretty convincing, he's improperly failing to resolve the spell, treating it as a normal enchantment, so it isn't just strictly changing zones incorrectly.
Originally posted by Oren Firestein:
I understand that countering a spell does cause a zone change, as does resolving that spell, but I don't think that choosing the wrong action (when each action causes a zone change) is the same as using the wrong zone for the correct action.
Originally posted by Oren Firestein:
But the original error isn't that Boon Satyr is being put into the wrong zone - it is that the Boon Satyr is being treated as having been countered when it has not.
Originally posted by Brian Denmark:
think the error was putting the card into the wrong zone. I think making the distinction between countering and resolving the spell would be assigning an intent to the players that probably wasn't there. I would be comfortable applying the partial fix in this case.
Originally posted by Alex Moore:
I believe the partial fix doesn't give the players the appropriate chance to take actions that they could have taken if a full rewind were performed, and isn't applicable to this GRV.
Brian DenmarkOren Firestein
But the original error isn't that Boon Satyr is being put into the wrong zone - it is that the Boon Satyr is being treated as having been countered when it has not.
How do we know that this is the actual error. Unless one of the players used the word “countered” this is an assumption. The only thing we know for certain is that the Boon Satyr went to the wrong zone.
If we ask Nick why he put Boon Satyr in his graveyard he will probably answer “because the minotaur died.” I've found that most players don't have that technical an understanding of the rules. They just know that if the target of an aura dies the aura goes to the graveyard.
I think the error was putting the card into the wrong zone. I think making the distinction between countering and resolving the spell would be assigning an intent to the players that probably wasn't there. I would be comfortable applying the partial fix in this case.
Edited Toby Hazes (Oct. 27, 2013 06:28:55 PM)