The point by which the player needs to demonstrate this awareness depends on the impact that the trigger would have on the game:
A triggered ability that changes the rules of the game: The controller must prevent an opponent from taking any resulting illegal action
Antoine attacks Norbert with Xantid Swarm. Antoine and Norbert both agree to move to Antoine's second main phase, and then to Antoine's end step. Norbert announced Thirst for Knowledge; Antoine informs him that this play is illegal, because Norbert can't cast spells this turn.
Alice casts Lightning Helix targeting Natasha's Dark Confidant, and Natasha announces that she has no responses. Alice says, “kill your Bob, I go from 14 to 17” and starts writing on her life pad. Natasha says, "wait, didn't I hit you with Stigma Lasher earlier this game?" and calls a judge. The judge determines that 1) a Stigma Lasher in the graveyard did indeed deal two damage to Alice, and 2) this is the first time that Alice tried to gain life this game, so Natasha had not missed any previous visible effects of Lasher's trigger.
Originally posted by Colleen Nelson:
If a players makes an illegal play but the players immediately realize that it is illegal, we don't need to intervene.
Edited Jernej Lipovec (Jan. 20, 2014 01:03:42 PM)
Originally posted by Darren Horve:Why are we even there? As I already mentioned, this is just going to be a case where the player says “no, because of {insert relevant Trigger that I didn't Miss}”. We'll never know about it - or hundreds of other (technically, according to a strict interpretation) infractions.
once we get there
IPG- that's it. The opponent doesn't have to play the game for you, and help you remember your own triggers; that was a HUGE issue, esp. at the highest levels of play, with a previous incarnation of the Missed Trigger rules.
The opponent’s benefit is in not having to point out triggered abilities
Originally posted by Scott Marshall:In the above scenario, the player had called the Judge - so I was going with that.
Why are we even there?
Originally posted by Darren Horve:Keep in mind that the visibility that goes with my role requires a REALLY good reason before I deviate.
So, if I've understood this correctly, you would still issue the Warning
Originally posted by Scott Marshall:
Keep in mind that the visibility that goes with my role requires a REALLY good reason before I deviate
Edited Jernej Lipovec (Jan. 20, 2014 02:02:05 PM)
Originally posted by Jernej Lipovec:Nope - at least, not in these examples (i.e., they are not “usually detrimental”).
Is it also infraction if opponent forgets about it?
Originally posted by Jernej Lipovec:Absolutely not.
Do we stop the game if we see it happen
IPGSince these aren't detrimental, we do nothing.
Judges should not intervene in a missed trigger situation unless they intend to issue a Warning or have reason to suspect that the controller is intentionally missing his or her triggered abilities.
Originally posted by Darren Horve:
In the above scenario, the player had called the Judge - so I was going with that.
Scott MarshallYou're both right–in the two scenarios I posted, the judge is only called in the second.
However, the original post didn't mention anything about a judge being called
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