104.3a A player can concede the game at any time. A player who concedes leaves the gameConcession is only one of many ways to lose the game. What if a similar similar situation occurs, but without a concession?
immediately. He or she loses the game.
104.3b If a player’s life total is 0 or less, he or she loses the game the next time a player would
receive priority. (This is a state-based action. See rule 704.)
104.3c If a player is required to draw more cards than are left in his or her library, he or she draws
the remaining cards, and then loses the game the next time a player would receive priority. (This
is a state-based action. See rule 704.)
104.3d If a player has ten or more poison counters, he or she loses the game the next time a player
would receive priority. (This is a state-based action. See rule 704.)
104.3e An effect may state that a player loses the game.
Adam attacks Nick with an Inkmoth Nexus. Nick is at 9 poison counters and 20 life. Nick also has a Melira, Sylvok Outcast in play. Nick and Adam both mark Nick to 10 poison counters. No concession is announce. Once they are done marking the damage, they realize Melira, Sylvok Outcast is still in play. They call judge immediately to resolve. No scooping, hand revealing, or top of library looking has occurred. Assume no cheating on either part.By the same logic, 10 poison counters is as game ending as a concession would be. Both players agree they marked that the lethal counter. SBA get applied as Adam gets priority to leave Combat Damage, Nick loses the game.
Edited Jack Doyle (May 2, 2014 11:45:41 AM)
Originally posted by Joseph Brooks:
In your proposed situation, Nick has not actually lost the game, because he does not, in fact, have 10 poison counters. The fact that both players incorrectly wrote down an additional poison counter is a GRV, but it doesn't mean he actually has one, therefore he never actually lost the game, even if he thought he did for a moment.
Nick says, “Yep, I'm dead. That is 10 poison, you got it. Good game.”
Adam replies, “Good game.”
Nick says, “Wait, I have a Melira in play. What happens now?”
Adam agrees, “Let's call judge.”
Edited Bret Siakel (May 2, 2014 12:05:36 PM)
Originally posted by Bret Siakel:
I believe he actually does have the poison counter.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or
interacts with a rule, ability, or effect. Counters are not objects…
Edited Bret Siakel (May 5, 2014 10:40:13 AM)
If you think about it, there is no such thing as a game loss without a concession. If a player writes 0 on his lifepad but then sits there obstinately not picking up his cards and moving to the next game, the game is technically not “over”. What if, say, the player writes 0 on his lifepad and then sits there thinking to double-check that he actually is at 0? The game is only actually over when the player realizes he is at 0 and there's nothing he can do about it, and resigns (pun most certainly intended) to his fate. This is basically equivalent to a concession, except in the most technical of definitions.
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