Edited Bartłomiej Wieszok (May 24, 2014 08:55:23 AM)
Originally posted by Erik Kan:
I feel like Antonio gets too much of an advantage out of not rewinding.
Originally posted by Erik Kan:(Regardless of whether this is or is not a reason to rewind…) I'd feel Antonio gets a huge advantage out of rewinding. He now knows about the Last Breath and can blank it by not activating his Mutavault. Instead, he can attack with his Pack Rats for 4. If Nico tries to Last Breath one of the rats, Antonio can activate his Mutavault, making his rats 3/3 and causing Last Breath to fizzle. And if Nico taps out for anything before Antonio's next turn, Antonio can safely make a third rat. So rewinding essentially costs Nico the window on his Last Breath.
I feel like Antonio gets too much of an advantage out of not rewinding.
Edited Alan Dreher (May 24, 2014 10:31:24 PM)
Originally posted by Chris Nowak:
Alan, Out of Order Sequencing “allows” for a mutavault to be animated in the middle of declaring attackers (seems like a variation on the Treetop Village example in the MTR).
I think it could be argued that animating was part of the overall sequence of “turn dudes sideways”, so depending on the event I think you could rewind that far.
Edited Alan Dreher (May 25, 2014 07:31:51 AM)
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