Originally posted by Evan Cherry:So, if I may paraphrase… trying to avoid favoritism by accounting for advantage is often perceived as favoritism.
Trying to account for who gets what information is a slippery slope for judges to make calls and be perceived as showing favortism.
So, if I may paraphrase… trying to avoid favoritism by accounting for advantage is often perceived as favoritism.
Who gets how much information should NOT be a factor in deciding to rewind. The COMPLEXITY of the rewind should be the deciding factor
If an object changing zones is put into the wrong zone, the identity of the object was known to all players, and it is within a turn of the error, put the object in the correct zone.
Doomed to back up
Anna casts casts Doom Blade on Nick’s Walking Corpse (a black creature). It is put into the graveyard, and players move on. When you are eventually called to the table, a lot of things have happened since then and you do not consider a backup feasible. What should we do?
We have already determined that we do not consider a backup feasible. So, is this eligible for any of our partial fixes? Because the objects involved were not supposed to change zones in the first place, we cannot apply the partial fix for moving objects into the right zone. So we are going to leave this game state as-is, and issue penalties.
Edited Auzmyn Oberweger (May 27, 2014 04:22:51 AM)
If an object changing zones (the Walking Corpse changed zones when it was put in the graveyard) is put into the wrong zone (the graveyard is the wrong zone because it shouldn't move), the identity of the object was known to all players (clearly it must be for doom blade to have been played), and it is within a turn of the error (assume this), put the object in the correct zone(that would be the battlefield).
You must be registered in order to post to this forum.