Edited Loïc Hervier (May 28, 2014 09:44:06 AM)
Edited Lydia Deese (May 28, 2014 12:47:04 PM)
Edited Darrin Sisneros (May 28, 2014 10:15:44 PM)
Edited Olivier Jansen (May 29, 2014 08:33:27 AM)
Originally posted by Lyle Waldman:
I read a few of the posts on page 1 before posting:
Seems like TE-CPV to me. N misrepresented free information by stating that A had played his land. No rewind, no additional remedy. If A asks for more information as to why his opponent “lying” only yields a Warning, or A appeals and I'm the HJ, I'd mention to A that it's not wholly his opponent's responsibility to track his land drops, and he is responsible for knowing this as well, and hence missing his land drop in this case was partly his own fault.
In the normal course of events, though, I would simply issue TE-CPV and walk away without (much, beyond the expected) further explanation.
Infraction Procedure Guide 3.7
A player violates the Player Communication policy detailed in section 4.1 of the Magic Tournament Rules (MTR).
Additional Remedy
If the situation is simple enough to safely back up without too much disruption to the course of the game, the judge may get permission from the Head Judge to back up the game to the point of the incorrect information. Each action taken is undone until the game reaches the point immediately prior to the error. Cards incorrectly placed in hand are returned to the location in the zone from which they were moved (if the identity of the incorrectly drawn card is not known to all players, a random card is returned instead). Once the game is backed up, it continues from that point.
MTR 4.1
Free information is information to which all players are entitled access without contamination or omissions made by their opponents. If a player is ever unable or unwilling to provide free information to an opponent that has requested it, he or she should call a judge and explain the situation. Free information includes:
• Details of current game actions and past game actions that still affect the game state.
The following rules govern player communication:
• Players may not represent derived or free information incorrectly.
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