In a recent PTQ report, a situation was described where a spectator (perhaps inadvertently, but that's not really the issue here) pointed out a trigger that was about to be missed during a match between two players. We will assume that the trigger in question is mandatory and non-detrimental.
According to the definition of OA:
A player, spectator, or other tournament participant does any of the following:
• Seeks play advice or hidden information about his or her match from others once he or she has sat for his or her match.
• Gives play advice or reveals hidden information to players who have sat for their match.
• During a game, refers to notes (other than Oracle™ pages) made before the official beginning of the current match.
While we have, over the past few years, changed how we look at missed triggers, and have been treating them as a skill-testing element of the game, the fact remains that missing a trigger is not, in some sense, a part
playing of the game, but rather a part of the structure that surrounds it. That is to say, missing a trigger is a Game Play Error - something that the game of Magic does not allow for within its rules - it's just one that we, in most cases, neither penalize nor correct.
In that sense, it seems to me that, if a spectator points out that a trigger is missed, they aren't exactly giving “play advice” in the sense of what actions the player should or shouldn't take, but rather they are ensuring that the rules of the game are being properly followed.
I compare this to the situation described here:
Outside Assistance?As in the example above, the spectator isn't explicitly giving play advice or revealing hidden information, merely completing incomplete derived information. In that case, the official decision was that the actions of the spectator did not constitute Outside Assistance, even though they may have had the effect that a player could make a potentially better play.
The disparity between this example and pointing out a missed trigger confuses me, as they both seem to deal with the same concept on the surface. Granted, in both cases, the spectator has clearly done something that we would prefer they didn't do, and we would prefer they fetch a judge instead. But in both cases the spectator's actions have the intent of ensuring the game of Magic is being played according to its rules (even if the result may be in one player or the other's favor).
I certainly understand the reasoning for treating this as OA, since we don't want people watching over players' shoulders to make sure they don't miss their triggers. I would appreciate if someone could demonstrate to me where this philosophy is described in the documents, since I can't seem to find it on my own.