Edited Paul Baranay (Oct. 15, 2014 05:47:59 PM)
Originally posted by Talin Salway:
I think this might actually be an underlying disagreement in this conversation. Is self-mill denying resources, or creating resources? The only resource being depleted is the number of cards in the library - which in 99 games out of 100 is never an issue. Graveyard recursion effects are so common that it's not hard to see cards in graveyard as a resource to be sought out - Emrakul's trigger is considered usually detrimental, as the assumption is that otherwise a player could make use of those effects.
Edited Aaron Huntsman (Oct. 15, 2014 05:42:03 PM)
So, even
if you think that Sidisi *ought* to have a detrimental trigger, please
don't go about deviating from policy.
Think about a card that said this: “At the beginning of your upkeep, mill yourself for 20.” Would you consider that generally detrimental? Sure, you could get a lot of resources to play with, but now you're on a serious clock. What if the number's 10? 5? 3?
Edited Talin Salway (Oct. 15, 2014 05:48:30 PM)
Originally posted by Talin Salway:
But by the same argument, a trigger for drawing cards is usually not detrimental, but a card that said “At the beginning of your upkeep, draw 100 cards” would usually be bad for the player who played it.
Sam Sherman
Also, I can say with reasonable confidence that a card that mills it's controller for 20 cards would be played for that ability, not in spite of that ability.
Edited Aaron Huntsman (Oct. 15, 2014 07:36:15 PM)
Originally posted by Aaron Huntsman:Talin Salway
But by the same argument, a trigger for drawing cards is usually not detrimental, but a card that said “At the beginning of your upkeep, draw 100 cards” would usually be bad for the player who played it.
Yes it probably would be. Fortunately that card doesn't exist so we don't have to consider it.
Originally posted by Scott Marshall:
Yes, you have to separate the trigger itself from the rest of the card - and there are plenty of examples of that. (You'll see a few in Khans, alone, where one trigger is detrimental, the other is not.)
Edited Talin Salway (Oct. 15, 2014 08:44:00 PM)
Originally posted by Talin Salway:
For that matter, besides Akroan Horse and Sidisi, Brood Tyrant, are there any other examples of cards where a single trigger would be detrimental on its own, but it's actually beneficial (not merely not-detrimental), due to other text on the card? I couldn't find any on the missed trigger guide. Are these cards just weird edge-cases in recent design?
Originally posted by Toby Elliott:
Akroan Horse's first ability should be detrimental. Abe's team does a fantastic job with the Trigger Guides, but it's challenging to do them all at once and the occasional wacky one slips through.
Federico Donner
Forced Fruition can’t be generally detrimental. The trigger is literally the only thing the card does and it only affects the opponent. If the triggered ability wasn’t there the card would be worthless, a clear sign of a non-detrimental trigger.
Edited Toby Hazes (Oct. 16, 2014 10:16:14 AM)
Originally posted by Toby Hazes:
So shouldn't that make Forced Fruition a card with just a detrimental trigger?