Non-Active players has in play a
Melira, Sylvok Outcast and
Kitchen Finks and Active Player casts
Elesh Norn, Grand Cenobite and in response NAP costs
Giant Growth on
Melira, Sylvok Outcast.
This would result in a mandatory loop that would result in a draw (unless I'm missing something).
Now let's say NAP has a
Scavenging Ooze with a +1/+1 counter on it in play - is NAP required to use the exile ability to stop the loop (assuming they have mana open)?
102.4b If the game somehow enters a “loop,” repeating a sequence of events with no way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw.
Seems to suggest that NAP is forced to use the ability to stop the loop - but that doesn't seem right since it's external to the loop.
Further - how/why would this be different if NAP had a
Cremate in their hand to stop the loop (if indeed it is different)?
(Let's for arguments sake assume that for whatever reason it's in NAP's best interest to draw the game - no cards in library for example)
Edited Edward Bell (Oct. 16, 2014 04:24:07 AM)