Originally posted by George FitzGerald:
“Players shouldn't have to worry about being very technical in their playall the time”
Originally posted by George FitzGerald:
“Amanda should be super dupertechnical and very specific about exactly what is happening here to getwhat she wants.”
Scott Marshall^ This x100
(Hint: stop trying to find tricks that work.)
Originally posted by Dan Collins:
One of the things about the tournament shortcut rules is that they exist to
define what happens when players take shortcuts - they shed some light on
the ambiguity that happens when players don't necessarily announce every
little priority pass. However, I'm not interested in invoking the
tournament shortcuts when a player has declared an action as clear as this
one: while “combat” could potentially mean many things and the MTR
shortcuts are needed to lend meaning to AP's words, “pass priority” is
quite clear, and “pass priority in my main phase” is even clearer. After AP
says this, NAP has priority in the main phase. If NAP takes no action, the
top item on the stack will resolve, or if the stack is empty, we will move
into the beginning of combat step.
The philosophy of the DCI is that a player should have an advantage due to better understanding of the rules of a game …
Eric Paré
Amanda just stated she was passing her priority, not at what moment her opponent would receive priority after it was passed.
Edited Auzmyn Oberweger (Dec. 11, 2015 04:34:16 PM)
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