Originally posted by Sandro Carlucci:
you are mentioning “acknowledge the specific trigger before taking any game actions”.
If, in my scenario, we go from casting Angel's Grace to attack to block (there is no creature so no blocks anyway) to damage step where does this comes into play?
Originally posted by Eli Meyer:
I'm not entirely comfortable with letting Player B get away with such poor communication, but I'm also not convinced Player B missed his trigger. Policy says that a trigger is missed if it's not acknowledged “the first time the change has an effect on the visible game state.” What visible effect shows the trigger was missed? Countering a spell puts it in the graveyard, which is where it ended up. Angel's Grace has no visible effect on the game; the game after the spell is in the graveyard looks exactly the same whether the spell is countered or resolved. It seems to me that the first “visible” difference between countering the spell and resolving the spell is whether or not Player A dies.
Edited Johannes Wagner (July 10, 2016 07:18:07 PM)
Edited Eli Meyer (July 10, 2016 08:57:23 PM)
Originally posted by Eli Meyer:
From the IPG: “triggers are assumed to be remembered unless otherwise indicated.” This was discussed in this thread in detail. In that thread, I actually was on the other side of the issue–but the high-level judges were generally on the side of ruling a trigger not missed unless it was really, really clear.
Here, “okay” is ambiguous–and absolutely nothing stops the player casting Spoils from asking “resolves?” or a similar question being explicit. Playing to the out of your opponent missing a trigger is absolutely legal, but assuming that your opponent missed a trigger and trying to rush the game forward to the point past the trigger is not.
Finally, it's important to remember that the IPG also says: “a player who makes a play that may or may not be legal depending on whether an uncommunicated trigger has been remembered has not committed an infraction; their play either succeeds, confirming that the trigger has been missed, or is rewound.” In the situation you've described, the most advantage the Chalice player can gain is a named card; we don't have to worry about penalty fishing.
Originally posted by Gareth Tanner:
The thing is how do we tell if you remembered and didn't say anything or if you forgot but remembered between that time?