Originally posted by Marcelo Goes:Actually there is. :)
Theres no mention if the event is competitive or not
Philip Böhm
Ahmed plays Norbert in a competitive event
Edited Adam Zakreski (Jan. 13, 2014 11:08:01 AM)
Originally posted by Glenn Fisher:
I think the ruling boils down to one critical question: Was Norbert *certain* that his opponent meant for his Cavern of Souls to be naming Merfolk?
If Norbert knew his opponents archetype (i.e. this was game 2, or a T8 match with shared decklists), I would be hard-pressed to believe that he had any legitimate confusion and be quite okay ruling that Fish=Merfolk. However, in a game 1 scenario against an unknown opponent while I'm certain Norbert thought that Ahmed was probably playing Merfolk, I would believe that some uncertainty existed.
Edited Lyle Waldman (Jan. 13, 2014 11:27:30 PM)
Edited Lyle Waldman (Jan. 13, 2014 09:47:07 PM)
Originally posted by Lyle Waldman:
The only difference here is the word used, i.e. “Fish” vs. “Cephalid”. The same situation can easily arise, where you board in a creature with type “Fish” for a specifric matchup, but because the opponent doesn't know how you sideboarded, espercially if your sideboard plan is techy, this can cause confusion.
The philosophy of the DCI is that a player should have an advantage due to better understanding of the rules of a game, greater awareness of the interactions in the current game state, and superior tactical planning. Players are under no obligation to assist their opponents in playing the game. Regardless of anything else, players are expected to treat their opponents politely and with respect. Failure to do so may lead to Unsporting Conduct
penalties.
Incorrect. Consider the following: …
…it is a game of skill and part of the skill of the game is knowing what creature types are in your deck…
Originally posted by Colleen Nelson:
In the situation you presented, it seems that I would want to investigate to see if the Cavern player was deliberately trying to create ambiguity. Likewise, if my investigating leads me to believe that is the case in the original scenario, then I would address that through the appropriate penalties outlined in the MTR, NOT try to impose and in-game “punishment”.
Adam Zakreski
Merfolk means merfolk. Fish means fish. If he meant merfolk he should have said merfolk
It's a lousy time to learn this lesson, but you can be sure he'll never do it again.
Edited James Winward-Stuart (Jan. 14, 2014 11:35:35 AM)
Originally posted by Colleen Nelson:Incorrect. Consider the following: …
You are again bringing in a different hypothetical scenario then the one presented. And again, just because you would rule a certain way in a similar hypothetical does not mean you have to rule the same way in the one presented. In the situation you presented, it seems that I would want to investigate to see if the Cavern player was deliberately trying to create ambiguity. Likewise, if my investigating leads me to believe that is the case in the original scenario, then I would address that through the appropriate penalties outlined in the MTR, NOT try to impose and in-game “punishment”.
…it is a game of skill and part of the skill of the game is knowing what creature types are in your deck…
So are you suggesting that Ahmed did not know what creature types were in his deck? There is nothing in the originally presented scenario that suggests that. You are suggesting that we try to impose an in-game punishment for an out-of-game issue: the use of a potentially confusing nickname. Given that other parts of the MTR explicitly allow such things to be used in other cases, it philosophically does not make much sense to try to punish a player for it here.
Edited Lyle Waldman (Jan. 15, 2014 08:42:11 AM)
Originally posted by Colleen Nelson:
If you believe that communication is not a skill the game tests for, then it doesn't make sense for him to get an in-game disadvantage as a result of that. Instead we resolve such issues by handing out penalties like warnings or game losses.
Edited James Winward-Stuart (Jan. 15, 2014 09:50:29 AM)
Originally posted by Toby Hazes:
- What the player intended (“merfolk”)
- What the opponent received as information to work with (“fish”)