If the game is incomplete at the end of additional turns, the game is considered a draw.
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In single-elimination rounds, matches may not end in a draw. If all players have equal game wins, the player with the highest life total wins the current game. In the event all players have equal life totals (or are between games and the game wins are tied), the game/match continues with an additional state-based action: if a player does not have the highest life total, he or she loses the game. Two-Headed Giant teams are treated as a single player for determining a game winner.
Edited John Brian McCarthy (Aug. 5, 2015 12:42:23 PM)
Originally posted by Scott Marshall:
Another idea that occurs to me - record the match as a draw, but use the Sudden-Death rules to determine who gets first pick out of that booster, and then the two players alternate picking a card they want until they're both done. Granted, that usually means someone gets to first-pick the rare, but occasionally there will be a foil and a rare, or something that both players really want.
d:^D
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