Trigger Rules and Stalling
Let's say Player A is entering a Competitive tournament with a deck that contains a lot of triggered abilities. According to the new Missed Trigger Rules, that player is responsible for acknowledging their triggers in order for them not to be “missed”. Let's say Player A's deck has A LOT of triggers. No, more than that. Whatever you're thinking, it has more triggers than that. It has, let us say, an “unreasonable” amount of triggers (but the deck is built within the constraints of the format's Deck Construction rules, which does not mandate things like this). Let's also say that, because Player B believes Magic to be a game of skill and that remembering one's triggers is part of the skill of Magic (as per the philosophy behind the new trigger rules), Player B does not allow Player A to shortcut his triggers.
Assume Player A is playing at a “reasonable” pace and nothing sketchy is occurring, but his deck simply contains so many triggers that announcing each one takes a meaningful toll on the clock. Can Player A be DQ'd for Cheating - Stalling? If so, why, and if not, why not? If so, an additional question: How is the philosophy here different from decks which simply take a long time to end the game, such as High Tide, Enchantress, Eggs, etc?
For reference, I've asked 3 L2+ judges offline about this, and so far I have a “yes”, a “no”, and a “maybe”.
Thanks.