Thanks to everyone who participated this month! We had quite a discussion.
Although there were a lot variations in individual answers, there were essentially three schools of thought:
1. Nutella said “come back” and therefore we are required to answer based on the assumption that the Demon has already been exiled, even though the board state and player statements do not directly indicate this.
2. The exact question as asked is not sufficient to answer. We should provides rulings for both scenarios.
3. The exact question as asked is not sufficient to answer. We should determine the board state and the intent of Nutella before answering.
School 1 is the easiest course to follow. The player said “come back.” There exists a legal series of plays where the Demon does “come back.” And this is nice for a couple reasons. First, it is likely that if you just say “Ajvar gets it,” Nutella isn't going to kill the demon right away, increasing the likelihood that you have given the relevant ruling. And you also get the nice benefit of showing the player the handy reminder text on the card. However, there is a problem here. There also exists a legal series of plays where “come back” does not describe the action performed. And if you give the wrong answer here, you are directly misleading the player as to the legal result of a game action that might be incorrectly resolved now. Even worse, the illegal action make be taken in a future game when you aren't standing there to make sure everything turns out okay, even if it's fine this time. This type of answer that leads a player to future GRVs is undesirable, and you may even be giving an answer that results in an immediate GRV. As a result I would recommend against immediately giving a School 1 type of answer. In Goldilocks terminology, this answer is too small.
School 2 is also pretty straightforward. You interpret the player's question to broadly mean, “Judge, I don't understand this triggered ability. Explain how it works.” You tell Nutella that the outcome depends on his line of play and explain to him the possible legal outcomes of each line. This also has some nice features. Your ruling will never be the wrong one, no matter what Nutella has planned. And you can be pretty sure he won't make bad inferences from your ruling that mess up later games because no inference is necessary. However, you may also be revealing lines of play to Nutella that he didn't realize were available. That's something you
really want to avoid. As a result, I would also recommend against giving a School 2 type of answer. In Goldilocks terminology, this answer is too big.
School 3 makes you work a little more. You interpret the player's question as, “Judge, I don't understand this triggered ability.” However, instead of just explaining the ability, you follow up with the players to determine where the exact game state is. Has the trigger already resolved even though the demon hasn't physically moved? Is the player asking about killing it in response or killing it later? What exact interaction is Nutella trying to determine? Then, once you determine the actual state of the game and exact intent of the question, you provide only the answer that is relevant to the game. This means you are not offering more information than was actually requested (avoiding coaching) and you can specify the scope of your answer to try to avoid bad inferences (educating). Goldilocks would say this is just right.
“So, where are we right now?”
…
“And you are killing the Priest now? Or this is about some hypothetical future action?”
…
"In that case, when the ability from
Banisher Priest resolves, its duration has already expired. When the duration of ability like this expires before it begins, the effect never happens, so the Demon is never exiled. Since nothing happens, you just retain control.“
//
”Once the creature is exiled again, it forgets all about who controlled it when it was on the battlefield. All it knows is who actually owns it. So, when the duration of this effect expires, if the card is still in the zone where the ability put it - exile in this case - it returns under its owner control. In fact, this handy reminder text says that as well."
The core lesson this month is that sometimes a player can ask you a question that connotes general confusion about a rule. When this occurs, you neither want to simply answer what seems like the easiest interpretation of the surface question, nor do you want to just give the player extra information that could reveal new tactical choices. Neither of these delivers education without coaching. Instead, determine what the player is trying to do, and give an answer that educates the player regarding the rules outcome of his or her
already intended action. This is the sweet spot, and both the player and the opponent will appreciate that you are giving the right ruling and not giving any extra hints.
Thanks again to everyone who participated. This type of situation can be a tough nut to crack, and hopefully you can apply this thought process to get you successfully through these types of sticky calls in future.
If you have a suggestion for a discussion topic for Personal Tutor or would like to become a member of the team, please contact me via forum email. Thanks, and Personal Tutor will be back next month with another scenario to turn into an educational opportunity.